What is happening

  1. Mechanical Odyssey at GDC 2026

    The Tripo GameJam-winning work is showcased at the Game Developers Conference.

    Event
  2. Two people, one month, a Tripo GameJam global winner

    Mechanical Odyssey is made with an AI asset pipeline; reported reach exceeds five million.

    Competition
  3. Dao Wei He gameplay and a WePlay EPIC invitation

    The Chinese exorcism game, developed with Unreal Engine 5, shares gameplay on Bilibili and receives an invitation to exhibit.

    Product
  4. AI-native 3D engine practice at the open-source ecosystem conference

    The team presents engine architecture and development experience.

    Event
  5. Bronze in the Global Hackathon AI×GAME track

    An AI and game development project receives an award at the Global Hackathon.

    Competition
  6. Muse Engine education edition is released

    Creation courses for young learners begin in practice; a nine-year-old completes a 3D game.

    Product
  7. Progress on the Muse Engine rendering pipeline

    The team updates the real-time rendering pipeline, continuing work on lighting, shadows and post-processing.

    Product
  8. An award at the China International Internet+ competition

    The Muse Engine project presents applications in 3D creation and education.

    Competition
  9. Emergence Interactive is founded in Hangzhou

    Hangzhou Emergence Interactive Technology Co., Ltd. is founded, beginning development of AI-native 3D creation tools.

    Company